A page to show off some of the things I’ve made. I try to keep it updated with the new stuff, but also consider removing items whenever I feel like. Inspired by Mary Rose Cook.
Software
- bulletty: a TUI RSS/ATOM feed reader that lets your store you decide where to store your data
- flingern: static art website generator
- annileen: a multiplatform 3d game engine, written in C++ with bgfx
Experiments
- WORDLOS: a version of Wordle for DOS completely written in assembly x86
- retro2048: a clone of the classic 2048 game that is a bootloader: Writing a game for the boot sector
- doomoji: DOOM rendered with emojis: Rendering Doom With Emojis
- ush: a webserver written in Haskell: I wrote a webserver in Haskell
Gamejam Games
- Fish Recue: a short relaxing game made in 48 hours for Ludum Dare 56 (2024); made in vanilla Javascript
- Clone Stacking: a puzzle game for Ludum Dare 55 (2024); made in TIC-80 with Fennel (LISP that runs in Lua)
- SpaceLord X: a game made for the Ludum Dare 51 (2022); inspired by the Atari classic SpaceMaster X-7
- Spacebar Clicker: clicker game made for the #js13kgames 2021
- Mitosis Project: puzzle FPS game with telekinesis mechanic; Made for the Global Game Jam 2020
- Prior Catarsis: a psychedelic infinite runner kinda experience; made for GameJam+ 2019, all the graphics are made in a single fragment shader, raymarching SDFs
- Anthority: ant colony simulation game; Made for #js13kgames 2017
- Phosphorus Dating: a dating system simulation game, you have to match people together; made for the #js13kgames 2016: postmortem
Art
- Bruno Croci’s Art: my art website with photography and other art projects
Generative Art
- Sleep Paralysis (render)
- Sea the Night (render)
- Night Sneakings (render)
- Chess Pawn Board (render)
- Windy Afternoon (render)
- Blue Oyster Cult
- Marcher of Puppets
- Genuary 2024
Music
- Clone Stacking Soundtrack: the soundtrack of my game made for Ludum Dare 55, Clone Stacking
- Brazil: a lo-fi tune