Things I've Made

A page to show off some of the things I’ve made. I try to keep it updated with the new stuff, but also consider removing items whenever I feel like. Inspired by Mary Rose Cook.

Software

  • bulletty: a TUI RSS/ATOM feed reader that lets your store you decide where to store your data
  • flingern: static art website generator
  • annileen: a multiplatform 3d game engine, written in C++ with bgfx

Experiments

Gamejam Games

  • Fish Recue: a short relaxing game made in 48 hours for Ludum Dare 56 (2024); made in vanilla Javascript
  • Clone Stacking: a puzzle game for Ludum Dare 55 (2024); made in TIC-80 with Fennel (LISP that runs in Lua)
  • SpaceLord X: a game made for the Ludum Dare 51 (2022); inspired by the Atari classic SpaceMaster X-7
  • Spacebar Clicker: clicker game made for the #js13kgames 2021
  • Mitosis Project: puzzle FPS game with telekinesis mechanic; Made for the Global Game Jam 2020
  • Prior Catarsis: a psychedelic infinite runner kinda experience; made for GameJam+ 2019, all the graphics are made in a single fragment shader, raymarching SDFs
  • Anthority: ant colony simulation game; Made for #js13kgames 2017
  • Phosphorus Dating: a dating system simulation game, you have to match people together; made for the #js13kgames 2016: postmortem

Art

Generative Art

Music